So here are some progress shots... this is actually from a day or two ago, so theres a lot more work thats been done.... And still to be done. Wish me luck, it looks like an all nighter... Oh yeah and the colors of a few buildings have changed.
Sunday, May 17, 2009
Monday, May 11, 2009
Sorry for the Break

So hope you guys are enjoying your time off, if indeed you do have time off. I've been chillin' lately, making new friends and listening to some good music. Most of all just sleeping, trying to get some rest in before the Art Center Korean kids kick me in the butt. Im working on quite a few projects right now but they're on the down low for now. Heres a painting im doing for senior showcase which by the way is May 23rd, so if you are in miami come check it out. This is the initial layer for the cityscape i want to do. Hopefully i finish in time. Oh yeah and its 10 by 7 feet.
Thursday, April 16, 2009
Adidas and Art Center
So I ended up getting third place in the Adidas watch competition, i won a pack of 36 nupastels, a gray prisma set and an Adidas Watch. It was a really fun project. Jose Alfonso, the DASH grad sponsoring the project, turned out to be a really cool guy. He talked to the class about design and his experience in the industry. You can see the winning watches at http://dashschool.org/. Hugo took first and Laura took second. Now im just waiting o see how much money Art Center is going to give me in scholarship.... they mailed it out yesterday so i'll know sometime this weekend hopefully
Saturday, April 4, 2009
Friday, March 20, 2009
Entertainment Design: Junkyard Robot









This is my first stab at an Entertainment Design Project. The brief was taken from the blog of Annis Naeem. He is an Art Center student in his second term at the Entertainment Design Program. The brief reads as follows: "This last week, we had to design Junkyard Battle Bots with MANY limitations. One, it had to be designed out of things that already existed. Anything that was on our bot HAD to be from somewhere- a shuttle, office chair, light bulb, fan. An object on your bot could only compose 10 % of your total design, so you were forced to go around and salvage from MANY things.
Second, it couldn't be taller then 30 feet. We were also not allowed to have guns, wheels, or treads, or wings (to fly). Only thing left was flying, since the game level is a Volcano.
The class is taught by Scott Robertson, and I truly believe him to be a genius. Not only in visual design but in theory and as an all around businessman. The information is invaluable and I know I will positively use it for the rest of my life."
Second, it couldn't be taller then 30 feet. We were also not allowed to have guns, wheels, or treads, or wings (to fly). Only thing left was flying, since the game level is a Volcano.
The class is taught by Scott Robertson, and I truly believe him to be a genius. Not only in visual design but in theory and as an all around businessman. The information is invaluable and I know I will positively use it for the rest of my life."
So I decided to put my own spin on it. So far its been really fun, started out with some side views, picked my top 4 and did a quick marker render of my favorite. I plan to add a human character to battle it and render a few of the pencil sketches in photoshop. Wish me luck! Critiques are welcome...
Saturday, March 14, 2009
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